Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame]
Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame] - Near Mint is backordered and will ship as soon as it is back in stock.
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TCG Packaging information
TCG Packaging information
We take great care in packaging your TCG Singles. We will use multiple layers of protection to make sure your cards don't get damaged.
Delivery and Shipping
Delivery and Shipping
Australia Post
We use Australia Post for all shipping internationally and within Australia.
Australia
- Standard Shipping: 2-6 business days
- Express Shipping: 1-3 business days
International
These orders will vary in timeframes and we encourage you to check with your local post office to learn what expected times may be.
Near Mint /// Near Mint Foil
Cards in Near Mint (NM) condition show minimal wear from shuffling, play, or handling and can have a nearly unmarked surface, crisp corners, and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a couple minor scratches, but overall look nearly unplayed with no major defects. Certain manufacturing defects such as miscuts/shifting may cause an otherwise Near Mint card to be considered Damaged and no longer eligible for Direct.
The acceptable range of cards within the Near Mint condition includes both cards with no imperfections and cards with few, minimal imperfections.
Lightly Played /// Lightly Played Foil
Cards in Lightly Played (LP) condition may have minor edge wear, scuffs, or scratches. There are no significant imperfections or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume.
The acceptable range of cards within the Lightly Played condition includes both cards with few or a handful of minor imperfections.
Moderately Played /// Moderately Played Foil
Cards in Moderately Played (MP) condition can have edge wear, surface wear, scratching or scuffing, bends with creases, or a combination of moderate examples of these imperfections. Some imperfections, such as bends, peels, or liquid exposure may be acceptable at Moderately Played as long as they do not impact the structural integrity of the card. Measurements provided with the standards will determine acceptability.
Heavily Played /// Heavily Played Foil
Cards in Heavily Played (HP) condition show a major amount of wear. Cards can show a variety of moderate imperfections along with creasing, whitening and other faults. Heavily Played cards can also have defects or severe imperfections that do not impact the integrity of the card. While Heavily Played cards can have many imperfections, they must still be able to be authenticated and cannot be structurally damaged.
Damaged /// Damaged Foil
Damaged cards show wear or imperfections beyond the standards for other conditions. Cards in Damaged condition may have major border wear, scratching or scuffing, as well as bends, tears, splitting, foreign substances such as food or liquid, or other damage that impacts the integrity of the card. Damaged cards are not eligible for Direct, but can be listed on the Marketplace or as a Listing with Photo, except cards with foreign substances.
Description
Description
| Set: | Assassin's Creed Minigame |
| Type: | Card |
| Rarity: | Common |
Objective:
Create your own Assassin's Creed storyline, using the cards in your boosters as inspiration.
Get Ready:
Open two boosters for each player and remove any cards without Magic card backs. Then sort the cards into separate piles for creature cards, land cards, and other noncreature cards. Shuffle the piles and place each of them face down.
Let's Play:
Go through the story beats on the other side of this card in order, revealing a card from the top of the specified pile or taking the specified action. Tell a story as you go. After a player tells a bit of the story for a beat, it's the next player's turn for the next story beat. If there are no cards of the requested type, players can make something up.
Introduction
• Setting: a land
• The protagonist: a creature
• Why the protagonist is at the location: a noncreature card
• The villain: another creature card
Action
• The protagonist recruits allies: two creature cards
• The protagonist and allies get stronger: a noncreature card
• Take down the henchman: a creature card and a noncreature card
• An unavoidable death: choose one of the allies
• Describe the villain's weakness/secret/motivation and how the allies discovered it: a noncreature card or a creature card
Resolution
• Confronting the villain: a noncreature card
• The final assassination: choose one of the allies and a noncreature card
• Ending: Create this yourself! What did the protagonist do after the assassination? Did they get what they need? Was it worth it?
To Win:
After the story's been told, assign the following awards by popular vote to players: Coolest, Funniest, and Most Historically Inaccurate. Feel free to invent your own awards as well. In the case of a tied vote, determine the winner of that award randomly.
Payment & Security
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How we package your cards
Your Fabled Wizard Liam packages all of your cards to make sure they arrive to you safely.
![Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame]](http://fabledgames.store/cdn/shop/files/557225.jpg?v=1720045050&width=1214)
![Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame]](http://fabledgames.store/cdn/shop/files/557225_1.jpg?v=1720045050&width=1214)