Description
For a witcher, knowledge is as important as any sword.
• 33 new monsters, from the deadly archespore to the gruesome vendigo!
• 2 exceptional monsters. Create unique higher vampires and true dragons, each with their own Lifepaths.A Tome of Chaos is a supplement for The Witcher Tabletop Roleplaying Game which gives you new spells, invocations, rituals, and hexes as well as a collection of magic items, dark rituals, and magical miscellanea to take your game to new heights.
A Tome of Chaos includes:
• New Magic: Explore a library of new magic including: spells, invocations, rituals, hexes, signs, runes, glyphs, elixirs, and magic items.
• Explore the Dark Arts: Bend dark forces to your will with rules for summoning the spirits of the dead, making deals with demons, and creating mutant monstrosities.
• Priests, Druids, & the Gifted: Expand the boundaries of magic at your gaming table with the separate and expanded Priest and Druid Professions and new rules for granting mundane characters minor magical talents.
• And More: Learn how magic is taught across the Continent, follow the stories of Director Var Treharne, and experience the dangers of Goetia in a gripping adventure
• An indepth Investigation System to help GMs create and run mysteries.
• All new lore, introducing Erland of Larvik, one of the first witchers and founder of the Griffin School. His diaries form the framing narrative of the book and provide an indepth look into the Golden Age of the witchers.
• New art of monsters never before seen in the Witcher world.