Monster of The Week (Magic Minigame) [Innistrad: Crimson Vow Minigame]
Monster of The Week (Magic Minigame) [Innistrad: Crimson Vow Minigame] - Near Mint ...は取り寄せ中で入荷次第発送します。
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TCG Packaging information
TCG Packaging information
We take great care in packaging your TCG Singles. We will use multiple layers of protection to make sure your cards don't get damaged.
Delivery and Shipping
Delivery and Shipping
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Near Mint /// Near Mint Foil
Cards in Near Mint (NM) condition show minimal wear from shuffling, play, or handling and can have a nearly unmarked surface, crisp corners, and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a couple minor scratches, but overall look nearly unplayed with no major defects. Certain manufacturing defects such as miscuts/shifting may cause an otherwise Near Mint card to be considered Damaged and no longer eligible for Direct.
The acceptable range of cards within the Near Mint condition includes both cards with no imperfections and cards with few, minimal imperfections.
Lightly Played /// Lightly Played Foil
Cards in Lightly Played (LP) condition may have minor edge wear, scuffs, or scratches. There are no significant imperfections or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume.
The acceptable range of cards within the Lightly Played condition includes both cards with few or a handful of minor imperfections.
Moderately Played /// Moderately Played Foil
Cards in Moderately Played (MP) condition can have edge wear, surface wear, scratching or scuffing, bends with creases, or a combination of moderate examples of these imperfections. Some imperfections, such as bends, peels, or liquid exposure may be acceptable at Moderately Played as long as they do not impact the structural integrity of the card. Measurements provided with the standards will determine acceptability.
Heavily Played /// Heavily Played Foil
Cards in Heavily Played (HP) condition show a major amount of wear. Cards can show a variety of moderate imperfections along with creasing, whitening and other faults. Heavily Played cards can also have defects or severe imperfections that do not impact the integrity of the card. While Heavily Played cards can have many imperfections, they must still be able to be authenticated and cannot be structurally damaged.
Damaged /// Damaged Foil
Damaged cards show wear or imperfections beyond the standards for other conditions. Cards in Damaged condition may have major border wear, scratching or scuffing, as well as bends, tears, splitting, foreign substances such as food or liquid, or other damage that impacts the integrity of the card. Damaged cards are not eligible for Direct, but can be listed on the Marketplace or as a Listing with Photo, except cards with foreign substances.
説明
説明
| Set: | Innistrad: Crimson Vow Minigame |
| Type: | Card |
| Rarity: | Common |
OBJECTIVE:
Survive the night by defeating the monster in your booster!
GET READY:
Open a booster and pick a double-faced card (DFC), then set it aside. This is the monster you will face. Discard all ad, token, and art cards. Shuffle the remaining cards into a stack and place it face down to create your library.
LET'S PLAY:
Play a game of Magic against the monster with the following rule modifications:
• You start with zero cards in hand and 20 life.
• At the beginning of your upkeep, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
The monster doesn't have a life total, mana, or library, and it can only be defeated by removing it from the battlefield twice: once on its front side and once on its transformed side.
The monster behaves automatically as follows:
• It starts the game on the battlefield on its front side.
• It does't attack until it has taken a number of turns equal to its mana value.
• It attacks you on each of its turns after it's able to attack.
• The first time it leaves the battlefield for any reason, return it to the battlefield transformed. It can't transform by any other means. (It now attacks during each of its turns regardless of if it could attack before it transformed.)
• If it leaves the battlefield for any reason while transformed, it is defeated.
Take turns with the monster, performing its actions for it.
Though you cannot attack the monster, you can block with your creatures when it attacks, and you can target it with spells that target any creature or a creature your opponent controls.
You lose if your life total reaches 0 or if you attempt to draw a card from an empty library.
TO WIN:
Defeat the transformed monster to win.
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![Monster of The Week (Magic Minigame) [Innistrad: Crimson Vow Minigame]](http://fabledgames.store/cdn/shop/files/4db46c4b-d47d-5223-8ecb-d5f0ce6d177e.jpg?v=1716564110&width=1214)
![Monster of The Week (Magic Minigame) [Innistrad: Crimson Vow Minigame]](http://fabledgames.store/cdn/shop/files/9a746849-b757-5ac4-b180-5b7b00a676eb.jpg?v=1716564110&width=1214)